"I actively participate at fine art exhibitions and festivals both in Hungary and abroad.
My artistic practice spans three main fields: painting, graphic art, and animated film. For many years I worked as an animator and director at Kecskemétfilm Ltd.
My experience in animation inspired me to explore the movement of objects, their trajectories, and the deformations that arise from the simultaneous representation of sequential phases of motion.
In art history there have already been attempts to represent movement (for example by the Futurists, Marcel Duchamp, and Francis Bacon), but my artistic program differs fundamentally from these approaches.
Since the autumn of 2012, I have been animating the movement of bodies by painting it phase by phase, presenting the entire sequence of animation frames within a single image. During the painting process I photograph each stage, and from the material of these paintings I also create animated films with the help of these photographs. The conceptual framework of both the paintings and the films is based primarily on a subjective artistic exploration of time and the complex spatial relationships associated with it, accompanied by sound effects and ambient noises.
During the painting process, the overlapping phases gradually cover and erase visual information from the earlier ones. Through this I aim to express memories that fade or disappear with the passage of time. At the same time, I attempt to preserve fragments of the initial representations of movement as a kind of background radiation or visual noise. As a result, the film acquires a distinctive character through the delayed fading of phases that survive only in fragments or embedded traces.
The painting process concludes either at a final expressive endpoint or at an unfinished yet strongly characteristic key drawing. My films are constructed from rapid, clip-like, fragmented scenes, presenting the process of the paintings’ emergence and development, as well as the relationships between the individual works."